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Showing posts with label mudbox. Show all posts
Showing posts with label mudbox. Show all posts

Tuesday, 2 February 2010

Demi Chojin Stills



A few stills of my model with and without hair to show in detail parts of the body so I and the viewer can see the model in more details of the low poly mesh with the applied texture maps. Above is a wireframe image to show the low poly in depth and below this image is the mudbox sculpt.

Mudbox Project



Low poly mesh was done in 3ds Max 2010, unwrap in Roadkill and sculpt in Mudbox 2010. I enjoyed this project especially the freedom of creating intricate details and forms as well as using alpha stamps and brushes. (I would watch it in 1080p otherwise quality isn't the best :D)