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Tuesday 2 February 2010


Currently working on a Venetian gladiator. Two renders with and without wireframe low poly mesh modelled in 3ds Max and eventually will end up in ZBrush.

2 comments:

  1. Hey Dino! Good work on this guy, a solid basemesh. I like what u have done around the calf area, sweet work

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  2. Thanks man! feel a lot more confident with that coming from you hehe!

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