Monday, 8 November 2010

AA12 sneak peak

Low poly unwrapped and textured with basic ambient occ, diffuse, specular and normal map. The AA12 writing I manually created a normal map in photoshop. Haven't decided on the diffuse for the gun but I'm looking for 2 types of textures so maybe this digital blue camo (will amend of course) and a black metal diffuse map.

Textured in Photoshop

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